7/9/09
7/8/09
Basket Baby
7/7/09
7/1/09
6/29/09
6/26/09
Rice
6/17/09
What it is I do...
I do story boarding, the 3rd step. This is a basic basic basic breakdown of how we make CG animated films.
1. Once they find a good idea they hire a writer and a script is written.

2. In the meantime, visual development is designing characters and locations.

3. The story board artists will get script pages and the designs and draw every shot of the movie, including all of the acting and necessary lighting. This is the time when the director and throw in new ideas and toss out bad ideas. Things change a lot in this stage and the bulk of the time will be spent in this stage.

4. Once they finalize the story they move on to recording the "voice actors".

5. The "layout" department basically uses a virtual set and places the camera and characters in a virtual space to match the way the story boards look.

6. Finally, the animators will bring the characters to life with acting!

7. This next image includes loads of departments, people who do lighting, texturing and surfacing and character FX (clothing, hair, things attached to the character) and FX (water, fire, smoke, etc.) The scene looks pretty transformed.

Now imagine this process for every single shot in as film!
BTW, these are not from a movie I worked on, unfortunately. I work at a different studio ;)
1. Once they find a good idea they hire a writer and a script is written.

2. In the meantime, visual development is designing characters and locations.
3. The story board artists will get script pages and the designs and draw every shot of the movie, including all of the acting and necessary lighting. This is the time when the director and throw in new ideas and toss out bad ideas. Things change a lot in this stage and the bulk of the time will be spent in this stage.
4. Once they finalize the story they move on to recording the "voice actors".
5. The "layout" department basically uses a virtual set and places the camera and characters in a virtual space to match the way the story boards look.
6. Finally, the animators will bring the characters to life with acting!
7. This next image includes loads of departments, people who do lighting, texturing and surfacing and character FX (clothing, hair, things attached to the character) and FX (water, fire, smoke, etc.) The scene looks pretty transformed.
Now imagine this process for every single shot in as film!
BTW, these are not from a movie I worked on, unfortunately. I work at a different studio ;)
6/11/09
Email Me
6/9/09
doh!
6/8/09
6/7/09
6/6/09
Outfit: Four
6/5/09
6/4/09
6/3/09
5/25/09
5/24/09
5/23/09
painted
5/22/09
5/21/09
5/20/09
5/19/09
Dodge-er
I was fortunate enough to have been invited by a friend to go sit behind home plate against the Giants. We won too.
Here are some of the highlights:
Near the elevators was a wall with loads of names on it.

Walk down to all you can eat clubhouse restaurant.

Displays with memorabilia, like this 1988 World Series Trophy! Sweet!



This is where we sat, about seven rows back. I got up one time, saw Tommy Lasorda, said, "Hi, Tommy." "Hey there." Crazy, then like two minutes later I rolled my ankle. Stinks. Had to miss the softball season, totally bummed.


Yeah, the stadium definitely looks way bigger from the outfield. Pavilion rocks.
Here are some of the highlights:
Near the elevators was a wall with loads of names on it.
Walk down to all you can eat clubhouse restaurant.
Displays with memorabilia, like this 1988 World Series Trophy! Sweet!
This is where we sat, about seven rows back. I got up one time, saw Tommy Lasorda, said, "Hi, Tommy." "Hey there." Crazy, then like two minutes later I rolled my ankle. Stinks. Had to miss the softball season, totally bummed.
Yeah, the stadium definitely looks way bigger from the outfield. Pavilion rocks.
5/16/09
5/15/09
5/14/09
5/13/09
Outfit: Two
5/12/09
5/11/09
Saw It
5/9/09
5/8/09
5/6/09
5/5/09
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